The Little Prince Puzzle Game
Year: 2017
Introduction
A puzzle game inspired by the story of the Little Prince
Developed with Unity
Team project (3 people)
This is a final project in the Game Design course. We designed a puzzle game based on the story of The Little Prince. The narrative follows the Little Prince bidding farewell to Earth to reunite with his rose. However, upon his return, he finds that the rose, having lost her petals, refuses to meet him. Determined to help the rose recover her petals, the Little Prince embarks on a journey.
My Contribution
Developed game content focused on User Interface (UI) design and page transitions with C# in Unity
Created animations for the Little Prince with Unity
Gameplay and mechanic design
Development
Framework: Unity
Programming Language: C#
Development Process
Little Prince Animation Demo
I created the Little Prince animation using Unity by building a skeleton for the 2D image and adjusting his posture across frames to create seamless motion. The video below demonstrates four simple animations.
Gameplay Design
Step 1
Players draw the trajectory of movement within 8 grid spaces, with a total length not exceeding 60.
Step 2
The player's drawn trajectory lines will be duplicated, allowing the Little Prince to follow this path.
Step 3
The player's goal is to guide the Little Prince to navigate obstacles from the starting point to the destination.
Game Mechanism Design
We designed some small obstacles, such as wormholes, mirrors, and elastic collisions to make the game more intricate and interesting. The following illustration depicts the impact of obstacles on the trajectory.
Game Segment Demo
During the gameplay segment of our game, you can observe the Little Prince following the trajectory drawn by the player, moving in a repetitive pattern. He also collects a star and passes through a mirror reflection.
The Little Prince Puzzle Game Trailer
The video below is a trailer of our game we made for our class presentation.